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Author Topic: Pocket Akuma (Beta)  (Read 453 times)

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Offline JYD

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Pocket Akuma (Beta)
« on: January 06, 2009, 05:14:48 PM »
I Say He's About 50% Done So Why Not Put Out A Beta & Get Some Feedback






Click Me Or Die!!!! >:D
*Vid Of Him In Action*
All Feedback On Improving This Char Will Be Greatly Apreciated :D

Enjoy B)

Move List

Specials
Gou Hadouken: QCF, x +
Zankuu Hadouken: QCF, y (In Air)
Tatsumaki Senpuu Kyaku: QCB, x + QCB, y (Can Also Be Done In Air)
Gou Shoryuken: QCF, a + QCF, b

Hypers
Messatsu Gou Shoryu: QCF, x+y
Gou Shoryuken: QCB, a+b


Some Combos (Figure Out The Rest) I'll Tell ya Later

4Hits
x, a, b, Gou Hadouken
a, b, y, Gou Hadouken

Air Combos
a, b, Zankuu Hadouken
y, b, Zankuu Hadouken

While Crouching + Then Jump
x, a, b, Gou Hadouken
X, Y + Tatsumaki Senpuu Kyaku
x, a, y + Tatsumaki Senpuu Kyaku

I've Gotten Up To 16 Hits playing Around Trying To Figure Out How Many Different Combos He Had

For Now Run & Hopback Are Substituted With Ashura Senkuu(Teleport)
This Will Change Later

Known Bugs That I Know Of.........

-If Hit While Doing Shinku Haduken, Shinku Haduken Animation Does Not Stop
-Hyper Animation Sprites By The Hand Is A Little Off
-Bug Where you Can Use Low Kick As A Way Of Getting Out Of "Certain Situations"
Meaning You Can Use It To Get Out Of Some Combos & Some Super Moves
Plus Side Of This Glitch Is That While Doing Moves Like Shoryuken & Shoryureppa,
You Can Use Light Kick To Break Those Moves Down Before They End Allowing You
To Combo Into The 4 Hit Air Combo

Future Updates..........
-All Sprites Need To Be Fixed (You May Or May Not Notice)
-Add 5 More Basic Moves
-Add 5 More Hypers
-Add A.I.
-Fix Any & All Bugs
-Add Read Me

Forgot About Credits
 
Bonzai For Original Sprite Sheet
Shingo-Yabuki For Making Him First, Giving Me Something To Use As A Base
+ Original Recoloring Of Some Sprites
+ Rip Of Some Sprites Not On Bonzai Sheet
Me For Recolring All Sprites
K.O.D For Hitsparks
Credit To Whoever Made The Guard Sparks (Got Them From Anjels Deidara)(Not On This Version)
You For Downloading  :sugoi:

If I'm Missing Anybody Pls Let me Know & I'll Add Them To Credits



Offline JahmelM (JMills)

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Re: Pocket Akuma (Beta)
« Reply #1 on: January 06, 2009, 05:18:05 PM »
LOL
Wow, i downloadin' it right now
BTW will u edit it to so it can be on the Pocket Dimension Clash?
*Edit
Wow this char is awesome, he murdered my normal Akuma!!!!  :thumbsup:
« Last Edit: January 06, 2009, 05:24:20 PM by JMills »

Offline JYD

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Re: Pocket Akuma (Beta)
« Reply #2 on: January 06, 2009, 05:21:44 PM »
LOL
Wow, i downloadin' it right now
BTW will u edit it to so it can be on the Pocket Dimension Clash?

Yes I Will Be Editing It For The Pocket Dimension Clash Game :thumbsup:

Offline O Ilusionista

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Re: Pocket Akuma (Beta)
« Reply #3 on: January 06, 2009, 05:58:05 PM »
JYD, I've played with him now and its very solid, congrats!

Just one thing: you should use more sparks, different ones in normal, super and hyper moves.

Offline JYD

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Re: Pocket Akuma (Beta)
« Reply #4 on: January 06, 2009, 06:04:46 PM »
JYD, I've played with him now and its very solid, congrats!

Just one thing: you should use more sparks, different ones in normal, super and hyper moves.

Yeah I Will Cahnge Those Soon

I'm Trying To Find A Better Set Of The Shinku haduken Sprites That I can Use

Did You Get My Messgae?

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