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Author Topic: infinite special meter  (Read 2656 times)

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Offline greatmuta2

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infinite special meter
« on: December 06, 2008, 11:44:30 AM »
is there a way to make it to where the special meter is always full?



Offline supermystery

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Re: infinite special meter
« Reply #1 on: December 06, 2008, 02:58:42 PM »
This is what i use:

I put this in statedef -2

Code: [Select]
[state -2, powerset]
type = powerset
trigger1 = 1
value =

or

Code: [Select]

[state -2, powerset]
type = poweradd
trigger1 = 1
value = 99999999


The value is your characters max power or you could probably put something like 99999


 
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Offline greatmuta2

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Re: infinite special meter
« Reply #2 on: December 06, 2008, 03:10:49 PM »
oh i see so i can only do it one char at a time ok but is there a wayto do it were its infinite for everyone? well if not oh well thanks man i appreciate the help

Offline ~Hale "R@CE" Caesar~

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Re: infinite special meter
« Reply #3 on: December 06, 2008, 03:28:43 PM »
Nope naw dude, you have to do it one character at a time, and wow i just learned semthinmyself cus i used to do it the long way and just edit each special move or super bar and make it so that no power was taken away, but now i see u can simply use this code and put it in the statedef -2

but in my case,if want to edit the only certain moves to be inifinte, say like, if your characte has the street fighter alpha excel thing (A-ism) u coul go and simply make it infinte.... Me i kinda like it like that cus u can easily get knocked out of it too easily and then it ends, not to mention its not like u take loads of damage when u r in that move anyway..... or u could edit the coding and make it so that u cannot get knocked out of that move but still have it where it ends at a certain time



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