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Author Topic: Sabretooth (Updated: 11/16/2007)  (Read 4861 times)

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Offline Phr0g

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Re: Sabretooth (Updated: 8/22/2007)
« Reply #25 on: August 27, 2007, 03:53:25 PM »
dude, sludge uses good sounds, stop being such a god damn snob!

Ouch… I apologize for voicing my opinion  :-[

Sorry, I really didn’t mean to offend or sound snobbish, as I said I really like Sludges creations…

Offline Sgt Hartsock

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Re: Sabretooth (Updated: 8/22/2007)
« Reply #26 on: August 27, 2007, 03:55:16 PM »
dude, sludge uses good sounds, stop being such a god damn snob!

Ouch… I apologize for voicing my opinion  :-[

ya your CRAPPY oppinion..use a q-tip and get that wax out of your eyes..sludge uses sounds unique to the character and are never generic!
« Last Edit: August 27, 2007, 04:01:07 PM by Sgt Hartsock »

Offline Sludge

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Re: Sabretooth (Updated: 8/22/2007)
« Reply #27 on: August 27, 2007, 06:56:34 PM »
gentlemen ,there's no reason to jump on phr0g.. I set the attack sound's to however they are in the VS series games... However i do use their mvc2 voice's which are a little more quieter than the sound's that were in mvc, this is probably what phr0g is noticing.

Offline Sgt Hartsock

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Re: Sabretooth (Updated: 8/22/2007)
« Reply #28 on: August 27, 2007, 06:58:33 PM »
....wait what?! I could SWEAR I always hear the unique sounds of the character..not generic MvC2 stuff

Offline Acey

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Re: Sabretooth (Updated: 8/22/2007)
« Reply #29 on: August 27, 2007, 07:57:13 PM »
dude, sludge uses good sounds, stop being such a god damn snob!

Sgt, are you having a bad day? That was pretty harsh, including the next 2 posts too...

anyways.

Man, I love this Sabretooth.

Offline Sgt Hartsock

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Re: Sabretooth (Updated: 8/22/2007)
« Reply #30 on: August 27, 2007, 07:59:59 PM »
not really acey, I'm just frustrated by some folks who're posting that kind of stuff..in this case, sludge does some pretty good stuff and I could SWEAR his audio is better than what some people say it is, and I was defending what I thought was his audio quality

Offline Phr0g

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Re: Sabretooth (Updated: 8/22/2007)
« Reply #31 on: August 28, 2007, 02:42:23 PM »
Sorry guys seems this was a mistake on my part, clearly there is nothing wrong with Sludges sounds!

I checked a couple of youtube vids with Sludges creations (servebot, sabertooth) and the sounds I hear in those vids when his characters attacks hits the opponent is different from the ones I hear when I play them?

I’m a noob on this but could it be that my mugen somehow can’t play certain sounds and that I therefore get some kind of default hit sounds?

Sorry for making an butt out myself again, I really do enjoy all of your creations Sludge…

Offline Sgt Hartsock

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Re: Sabretooth (Updated: 8/22/2007)
« Reply #32 on: August 28, 2007, 03:48:24 PM »
ya know..I'm not sure..it really shouldn't be your version of the game..

Offline Phr0g

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Re: Sabretooth (Updated: 8/22/2007)
« Reply #33 on: August 28, 2007, 04:15:41 PM »
Hmm…
I just did a quick test and it seems that I do in fact get the “default” (or at least the same as the ones kung fu man uses) hit sounds.

I installed a clean version of mugen without any screenpack or extra chars and the hit sounds that kung fu man has sounds exactly like the ones I here when playing sludges creations, really strange?

Offline Sludge

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Re: Sabretooth (Updated: 8/22/2007)
« Reply #34 on: November 16, 2007, 02:06:11 PM »
sabretooth has been updated, the only addition is that i updated his AI to my new AI system (adjust his sparkno to set AI level)

...Enjoy!

Offline Captain Cold

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #35 on: November 16, 2007, 02:47:54 PM »
wow 2 updates today thanks alot ill check this one out also thanks again :)

Offline Sgt Hartsock

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #36 on: November 16, 2007, 03:18:59 PM »
what was the other update??

Offline Captain Cold

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #37 on: November 16, 2007, 03:30:10 PM »
it was Servbot..... he was updated to day also  :)

Offline c:/dos/run run/dos/run

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #38 on: November 17, 2007, 02:25:20 AM »
nice dude
oo im prayin for the xmen vs street fighter aircombo into airthrow low sweep pop em back up repeat the cycle
totally took it out in mvc2.. ruined him in mvc2 imo

Offline Nutty-Da-Kid

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Re: Sabretooth (Updated: 8/22/2007)
« Reply #39 on: November 17, 2007, 11:15:19 AM »

Critique/Question: How come all of your character has such boring/dull hit sound effects, when you play them and they execute good looking combos it really doesn’t give of the right impact? I really think that this hurts your creations a lot, which is a shame since they are so skilfully made and excellent to play ;)
 


uhh i actually think hes right i said the same thing a while back

Offline Sludge

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #40 on: November 17, 2007, 12:38:37 PM »
what exactly are we talking about here? hit sound fx are in the screenpack.

Offline Acey

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #41 on: November 17, 2007, 03:00:49 PM »
what exactly are we talking about here? hit sound fx are in the screenpack.

Exactly, some mugen characters so have their own hitsparks but on the whole creators make characters who use the hitsparks in a screen pack, that way each of your characters will have the same sparks according to the screen pack you use.

So in short, if you don't prefer the sounds and sparks, get a screen pack with better fight FX.

Offline dragonesku

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #42 on: November 17, 2007, 11:06:09 PM »
Updated again?  :-?? j/k Thanks sludge, you're one of the greats and u know it. ^:)^

Offline Nutty-Da-Kid

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #43 on: November 18, 2007, 01:10:19 AM »
what exactly are we talking about here? hit sound fx are in the screenpack.


like for example scars characters his hits sound more hard and in depth all of sabretooths hits sound the same from low punch to hard kick hes just sayin that he should have like a heaver sound when u get hit wit da hard punch

Offline Sludge

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #44 on: November 18, 2007, 02:13:52 AM »
oh ok, now i understand.. That's an easy fix, unfortunately right now I can't promise that i'll fix it but i'll put it onto my list.

Offline Nutty-Da-Kid

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #45 on: November 18, 2007, 02:25:46 AM »
oh ok, now i understand.. That's an easy fix, unfortunately right now I can't promise that i'll fix it but i'll put it onto my list.

hey u do whenever u want after all its yo character :thumbsup:

Offline kaliberwrex

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #46 on: November 22, 2007, 06:56:07 PM »
loox good. can't wait to try it out!  :)

Offline Darkmanx_429

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #47 on: December 06, 2007, 06:32:42 AM »
Good Sabertooth.  Think you have time to put in a intro with Wolverine?

Offline eastwood

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #48 on: December 09, 2007, 08:23:22 AM »
Great work.  :) Thanks.

Offline marvelmight

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Re: Sabretooth (Updated: 11/16/2007)
« Reply #49 on: January 28, 2008, 09:40:05 AM »
amazing sabertooth best one out there well done ^:)^

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